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Mad Max Beyond Thunderdome
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2.
Mad Max as Social Criticism:
Technology as a Source of Values
Mad Max Beyond Thunderdome
is a remarkable movie, perhaps coming closer than any
other to giving audiences a sense that they are, themselves, participating in a myth,
understood not as a story that is mistakenly seen as a true account of the world, but as a
telling of the essential metaphors of life in a story about human destiny and ultimate
things. Like all post-apocalyptic fiction, the movie shows us a world turned upside down,
that is a warning of what we fear we could do to the actual world. Like many works of
post-apocalyptic fiction, it offers us the ultimate in pessimism -- the destruction of
almost everything -- and converts that into the happy ending of knowing that humanity will
get a second chance. And like Westerns and other frontier stories, it is about humanity's
exile from civilization, and the founding, or, in this case, the refounding, of
civilization.
But the invented world of the movie is also an ironic metaphor for our own fallen
state, since our world is also, in its own way, as Bartertown's master of ceremonies
describes it, "busted up." Here, what the movie suggests is that, like the
future it depicts, our world might also be a demonic parody of the truth; it too may have
taken the fragments of existence and put them together wrong.
At a web site titled Mug's Mad Max Page (which the reader will find a link to with the
other Mad Max links), one of the writers and co-producers of the movie, Terry Hayes, is
quoted as explaining what the movie is about. His description provides an essential
insight into how the movie portrays our own world as one that is, as suggested above, a
demonic parody of truth.
"Bartertown is really our world today," he is quoted as saying. "A world
which is vital, lively, funny, grim, totally relying on commerce and trade. There are bars
and pigs and technology of a sort, and industrial complexes and singles' bars and girls on
the make and guys fighting, and all those things. It's people trying to live their lives
the best way they can. There is very little concern for what might be termed 'spiritual
values.' Of course, it's a heightened version of our world.... "
"Crack in the Earth (the tribe of children at the oasis) is a place which appears
from the outside to be idyllic when we first arrive there, and it's mystical in a way. You
might guess that it has a rich spiritual life, but its real undercurrent is superstition,
fractured knowledge and ignorance. It looks wonderful, like Swiss Family Robinson,
and all your dreams as a kid of growing up without adults....(But) What I think you
realize is, that no world can flourish in that way. Crack in the Earth could never
flouri(s)h, it's too fractured. It has no knowledge. It can't make the connections between
things. Everything got all mixed up. So, as wonderful as it might be, it is, in its own
way, as barren as Bartertown.
"There's a wonderful saying, and I don't know who said it --- and it wasn't about
this film, but it just fits so well --- 'One world already dead, another unable to be
born.' Well, the world that's already dead is Bartertown, and there's one unable to be
born, Crack in the Earth. The man who moves between those worlds, the catalyst for this
story, is Max. What he does, of course, is take what is good and positive from Crack in
the Earth, that compulsion to alter, that innocence, all those spiritual things, and
combine them with the real world. What we see is not the old city being resurrected. It's
something new that will be born out of the ashes of the old...."
The movie, then, by indirectly portraying the present, depicts us as a less exaggerated
version of Bartertown: a practical world of commerce and power without spirit, lacking in
spiritual values, creating rituals that are forms of demonic entertainment. As in
Bartertown, our leaders can make incremental progress but instead of bringing about
reform, they are satisfied benefiting from the fallen state of things. To the degree we
are like Bartertown, the movie says, we no longer have the ability to hope, to believe in
dreams -- myths -- except, perhaps, myths of despair.
The other half of us is Crack in the Earth, which is innocent and has the ability to
dream of something higher and better. But it has got things wrong, with an unrealistic
myth of an attainable paradise based on consumer abundance and technology, apotheosizing
machines and mistaking them for a font of spiritual values. Bartertown can no longer
dream; Crack in the Earth has the dream all wrong and confuses its mistake for the truth.
The movie portrays a future in which these two aspects of our present have become
separated into two societies. In our world, they are unified. Our world (or the
exaggerated version of our world symbolized by the movie) is a place of commerce, lacking
in true spirit, in which the only spiritual value we have left is one in which we have
come to believe that consumerism and machines will lift us into a paradise of abundance.
Perhaps it is this myth of commercial progress, embodied in the sign over the outer
entrance to Bartertown -- "Helping Build a Better Tomorrow" -- that, in the
invented world of the movie, led to the destruction of civilization.
In showing us that sign, at the beginning, against the dilapidated backdrop of
Bartertown, the movie tells us right off what is being parodied. It also tells us we are
in an invented world that has an acute sense that it is in exile from the good world that
should be. The world it yearns for is, as noted, our own. But, by analogy, our myths
express, in a misguided way, this same essential sense that we are in exile from the home
we were meant to live in.
In addition to criticizing our present-day mythology, the movie also depicts another
aspect of society, by depicting Bartertown as a class society with stark contrasts when it
comes to power and privilege, between the ruler, her soldiers and assistants, the common
people and the slaves in Underworld. It is a place of political intrigue and assassination
in which justice also has largely gone underground.
But Bartertown isn't merely an image of Western civilization; it is a parody of a part
of Western civilization that the authors and much of their intended audience know very
well, namely Sydney, Australia, since this is an Australian movie. Bartertown is a
disguised depiction of Sydney as a place of commerce without spirit, a colony of humanity
busy at the work of trade and outdoor partying, isolated by vast stretches of nothing.
One indication that Bartertown is Sydney is the fact that Aunty Entity's bird's nest
house, hovering over Bartertown on stilts, bears more than a passing resemblance to two
Sydney landmarks. It is like Sydney Tower at Centrepoint, a Jetsons-style structure (said
to be the highest in Australia) that looks like a tall pole or column with a futuristic
building on top. And it is like the famous Sydney Opera House, since both the opera house
and the bird's nest house in the movie are made up of various sections, with walls that
look like wind-filled sails that come to a point at the top. To invent Aunty Entity's
house, the authors took the Sydney Opera House, stuck it on the pole of Sydney Tower at
Centrepoint, and added a few more poles. They then added a few flourishes from history,
making its walls out of sheer material in imitation of the outdoor pavilions, field tents
and desert tents made of fabric that we've all seen in movies about European and
Mideastern history, and also in imitation of Japanese buildings with sheer walls that
slide open to reveal the outside.
In this symbolism, Aunty Entity's home above the city represents those who have ruled
and created Australia, perhaps colonial governors. The surface level of Bartertown is
Australian society, with influences from Europe and Asia, which the movie depicts by
showing styles of dress from both. Underworld, full of slave labor, is the penal colonies,
since Sydney began as a penal colony.
By contrast, Crack in the Earth is the pre-European Aboriginal Australia, representing
spirit and innocence that lacks a knowledge of the larger world. But, in geography, it
too, seems to be another version of Sydney, which had Aboriginal settlements before the
coming of the Europeans. One can see this by looking at Sydney, which is a fertile place
of human habitation, wedged between water and the sheer cliffs of the Blue Mountains, with
more fertile land and then a vast desert beyond the mountains. The fictional Crack in the
Earth, modeled after Sydney, similarly is a fertile place of human habitation, wedged
between water and cliffs, with desert beyond the cliffs.
At the end, a new proto-civilization is born that has learned the lessons of the past.
It is founded in an urban city, full of high-rises. Given the fact that the photo of the
urban center that the kids expect to go to, is of Sydney, I suspect that literally or, as
metaphor, this is supposed to be Sydney also.
Since all three habitations shown in the movie represent the same place, it would seem,
at one level of meaning, anyway, that Max and the other characters aren't really
traveling from place to place. Instead, they are experiencing different aspects of Western
society and of life, which, like much else in the movie, have become fragmented and
divided into separate parts.
Max's role, as social and political revolutionary, is to begin the process of
destroying this fragmented existence and making it whole. He frees the tribe of children
from their self-destructive ideology of consumerism and faith in technology, and he
destroys the class and slave society of Bartertown, freeing some of its slaves. Then,
remnants (fragments) from each of the two societies begin to build something that
presumably has the realism of Bartertown and the ability to create constructive myths that
will define, and give an appropriate meaning to, people's lives.
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